Release Date: 16th August 2011
Publisher: Arrow Books
Format: Paperback
Pages: 372
Rating: 4.5/5.0
This book was read as part of the 2014 RC
Format: Paperback
Pages: 372
Rating: 4.5/5.0
This book was read as part of the 2014 RC
Summary from Goodreads:
"It's the year 2044, and the real world is an ugly place.
Like most of humanity, Wade Watts escapes his grim surroundings by spending his waking hours jacked into the OASIS, a sprawling virtual utopia that lets you be anything you want to be, a place where you can live and play and fall in love on any of ten thousand planets.
And like most of humanity, Wade dreams of being the one to discover the ultimate lottery ticket that lies concealed within this virtual world. For somewhere inside this giant networked playground, OASIS creator James Halliday has hidden a series of fiendish puzzles that will yield massive fortune--and remarkable power--to whoever can unlock them.
For years, millions have struggled fruitlessly to attain this prize, knowing only that Halliday's riddles are based in the pop culture he loved--that of the late twentieth century. And for years, millions have found in this quest another means of escape, retreating into happy, obsessive study of Halliday's icons. Like many of his contemporaries, Wade is as comfortable debating the finer points of John Hughes's oeuvre, playing Pac-Man, or reciting Devo lyrics as he is scrounging power to run his OASIS rig.
And then Wade stumbles upon the first puzzle.
Suddenly the whole world is watching, and thousands of competitors join the hunt--among them certain powerful players who are willing to commit very real murder to beat Wade to this prize. Now the only way for Wade to survive and preserve everything he knows is to win. But to do so, he may have to leave behind his oh-so-perfect virtual existence and face up to life--and love--in the real world he's always been so desperate to escape.
A world at stake.
A quest for the ultimate prize. Are you ready?"
Like most of humanity, Wade Watts escapes his grim surroundings by spending his waking hours jacked into the OASIS, a sprawling virtual utopia that lets you be anything you want to be, a place where you can live and play and fall in love on any of ten thousand planets.
And like most of humanity, Wade dreams of being the one to discover the ultimate lottery ticket that lies concealed within this virtual world. For somewhere inside this giant networked playground, OASIS creator James Halliday has hidden a series of fiendish puzzles that will yield massive fortune--and remarkable power--to whoever can unlock them.
For years, millions have struggled fruitlessly to attain this prize, knowing only that Halliday's riddles are based in the pop culture he loved--that of the late twentieth century. And for years, millions have found in this quest another means of escape, retreating into happy, obsessive study of Halliday's icons. Like many of his contemporaries, Wade is as comfortable debating the finer points of John Hughes's oeuvre, playing Pac-Man, or reciting Devo lyrics as he is scrounging power to run his OASIS rig.
And then Wade stumbles upon the first puzzle.
Suddenly the whole world is watching, and thousands of competitors join the hunt--among them certain powerful players who are willing to commit very real murder to beat Wade to this prize. Now the only way for Wade to survive and preserve everything he knows is to win. But to do so, he may have to leave behind his oh-so-perfect virtual existence and face up to life--and love--in the real world he's always been so desperate to escape.
A world at stake.
A quest for the ultimate prize. Are you ready?"
Review:
** Spoiler Alert: Read at your own risk**
Looking back at my notes after I finished reading this, I've mostly just written three lines which boil down to 'I thought this was good'. So this review isn't going to delve into characters, or the plot, or the normal things you see in a review. Instead I'm just going to focus on the main points that stood out to me. Don't get me wrong, I loved the characters, the setting, the plot, and all that jazz, but these are the main points that really stood out to me.
Looking back at my notes after I finished reading this, I've mostly just written three lines which boil down to 'I thought this was good'. So this review isn't going to delve into characters, or the plot, or the normal things you see in a review. Instead I'm just going to focus on the main points that stood out to me. Don't get me wrong, I loved the characters, the setting, the plot, and all that jazz, but these are the main points that really stood out to me.
And while we're on this point, let's not forget about that ending. After the OASIS being Wade's entire life for years, after meeting Art3mis in person, he has no desire to return to that world. And I think that's a very powerful message. You could be rich and famous in an online world, but it can't bring you the sort of happiness that real, true connections do. When it comes down to it, the real world trumps virtual reality.
Moving on, I really enjoyed the 80's trivia as well, even if I didn't understand much of it given that I'm a 90's kid. It was an amusing touch that I think gave some heart to the story - Halliday really wanted the OASIS to fall into the right hands, and I think that reflected in his puzzles. They all revolved around the time in his life that he was just an optimistic young lad with a love for computing, before all the money and before he invented the OASIS. Plus it was fun and super hard to try to figure out the puzzles, since I have little to no 80's trivia knowledge, but once it was spelled out for me, it all made sense. It was fun to follow along with the hunt myself and see if I could figure anything out.
These were the two things that stood out to me the most; an important message about the negative effects of virtual reality and what happens when it gets out of hand, but also the fun 80's trivia I learnt whilst completely the hunt. Mixing an important message with the fun, light side worked well for the novel, and I really wish this were a part of some series, just so that I could revisit that world. I'll have to settle for second best, and will have to check out Cline's other novels.
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